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Evie is more sincere about helping London and liberating it from the Templars and seeking the Piece of Eden. Jacob especially sees Henry Green calling for help as an Excuse Plot to come to the city and form a gang.
Jumped at the Call: Both of the twins can't wait to get to London, having lived in a small town all their lives. Hammerspace: Their kukri sheathes can be seen on their legs and their brass knuckles are laughably easy to hide, but try to not think too hard about where the Cane Sword goes. Grin of Audacity: Henry notes both are known for making them. Good Old Fisticuffs: The twins can wield brass knuckles of various designs and motifs they're Jacob's Weapon of Choice. Friend to All Children: Through their connection with Clara (as well as her and Evie's friendship), the twins make it their mission to save children from abusive workplaces. Foolish Sibling, Responsible Sibling: Jacob is the brash sibling who rushes in and doesn't consider the effects of his actions, while Evie is a firm believer in the Creed and has to repair the damage Jacob's actions cause in the city. Flechette Storm: Both can use throwing knives, though Evie gets a skill that allows her to carry more and do more damage with them. Dual Wielding: They have two Hidden Blades, though their right-hand Blades lack the Gauntlet. One common combo is for the twins to claw at their opponents' eyes, knee them in the face, and finish with a hammer fist to their spines. Combat Pragmatist: The twins are easily the most brutal playable characters in the franchise, going straight for crippling attacks rather than building up to them like other AC protagonists. They come to understand that they work best when together, not apart, and it wouldn't be worth claiming the Shroud for themselves, much less imagining life without each other. And for their relationship overall, the twins are able to mend their differences after their combined teamwork to assassinate Starrick. Jacob has realized that his brash and poorly-thought out actions do have consequences, and he should be more mindful of the people his actions affect, and Evie admits that her father wasn't right about everything, and gives in to her feelings for Henry once she realizes that their love for one another will strengthen them as a team, rather than compromise them. Character Development: By the end of the game, both of the Frye twins have undergone this. They're Evie's Weapon of Choice, being the weapon she usually brandishes in cutscenes. Cane Sword: The twins wield ones with a default disguised pommel in the shape of a rook's head and a blade built into the base. They come together during the final mission, understanding the importance of their teamwork. However, much of the main story actually has them working separately to take down the Templars, with Evie searching for the Piece of Eden and Jacob going directly after the Templars in charge of London's various sectors. BrotherSister Team: Both are Assassins, though Jacob's most of the main muscle and Evie's the brains, and they come to London together to back up Henry because no one else in the British Brotherhood will. Brains and Brawn: Evie prefers clever tactics and stealth, while Jacob is mostly brute force. Blade Below the Shoulder: Their Assassin Gauntlets house a hidden blade, rope launcher, and hallucinogenic dart launcher all in one bracer. Big Good: They're the Assassin leaders of a working-class British crime syndicate based in London. While non-canon, the DLC Assassin character of Watch Dogs: Legion, Darcy Clarkson, is also a descendant of the Frye twins, continuing their mission of keeping the Templars out of London well into the mid-21st century. Lydia Frye, Jacob's grand-daughter and Evie's grand-niece, continues the family tradition. The Posthumous Character Ethan Frye is a highly regarded figure, Jacob and Evie are tough and charismatic. Badass Family: Like the Auditore and the Kenways, multiple generations of Fryes are Assassins. Aura Vision: Both can use Eagle Vision.
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Anti-Hero: Their (mainly Jacob's) plan to free London from the Templars involves creating and leading a rival street gang, the Rooks. After the passing of their father, the Frye twins travel to London to free it from Templar control. Their mother passed away in childbirth and their father trained them in becoming Assassins. And as of this moment, you all work for us."The playable protagonists of the historical portion of the game, fraternal twins and members of the British Assassin Brotherhood. "Ladies and gentlemen, we are Jacob and Evie Frye.